DEUS-X-MACHINA – A mind-blowing workshop on how AI might rule our world
Gods are omnipotent entities – but so is an AI. The art project DEUS-X-MACHINA deals with this topic and provides a chatbot able to adopt different religious identities.
Our workshop explores the power of AI and the technical challenges of chatbots.
My name is Prince Yaw Gharbin, and I am a final year master in Information and Computer Science student at the University of Luxembourg
The multifaceted European artist TeeKay loves to combine the arts with science and thus inspire others to do the same.
He has a background in the performing arts and has created and directed more than 200 projects on international stages including ballet, opera and musical comedy.
As a creative and innovative mind TeeKay also strongly believes that art should be accessible for everyone and has created many Particip-Art Projects.
In 2007 his flash mob project „Dance the Cranko“ united the inhabitants of Stuttgart in dance, including the Lord mayor of the city as well as world class gymnasts, pianists and artists. His newest project “U&I-Robotic-Dance” is the first flash mob for robots (and humans) and can be easily adapted for a variety of events.
TeeKay enjoys working with students and teachers to make schools and universities more exciting places.
At the moment he is involved with the University of Luxembourg in a few projects combining AI and the Arts. They include DEUS ex MACHINA and „Out of the Loop“
Sana Nouzri. Postdoc, University of Luxembourg (UNILU)
I received my PhD in Computer Science in 2014 from the Faculty of Science and Technology, Cadi Ayyad University, Marrakech, Morocco, and I have a Professional Certification in Artificial Intelligence from the Massachusetts Institute of Technology (MIT). Multi-agent systems and business process modelling are my main research topics, and I have published several journal papers on those topics. Between 2015 and 2020, I worked as an assistant professor at the Faculty of Sciences Semlalia, Cadi Ayyad University, where I was responsible for many undergraduate and postgraduate courses (including Data Structures and Algorithms, Software Engineering, Project Management, Web Programming etc.) and supervision of master’s and bachelor’s degree theses. In September 2020, I joined the University of Luxembourg to work as a postdoc researcher at AI Robolab. I have a special interest in AI & Art. Starting from 2020, I have been supervising master’s students working on AI & Art projects. Moreover, I have a particularly strong interest in knowledge dissemination. Notably, starting from October 2020, I have been responsible for an “AI for Artists” course whose aim is to disseminate knowledge and help artists understand the key concepts of AI, especially in art. I am responsible for outreach activities including, in particular, the Smart Photo Booth Workshop, with the involvement of the University of Luxembourg’s Scienteens Lab — whose aim is to spark high-school students’ interest in programming, AI algorithms and their application — and the Luxembourg Science Center (LSC), where users of the LSC interacted with the playful Smart Photo Booth intelligent machine developed by QT Robot. Below are links to descriptions of my past and ongoing activities and responsibilities:
Cultural agenda - Esch2022
Smart Photo Booth - New workshops in computer science (uni.lu)